My third reimagining of Halo 4's "Haven", upscaled for Halo Infinite.
Started May 9th 2023, nearing the finish.
Updated August 14th 2024
A reimagining of Rat's Nest from Halo 3, with a few new additions. Set in the same location, the UNSC revitalized the former base with new technologies. Features my new custom equipment, the proximity mine. Started this back in April, only publishing this now. Made for 12v12 and PvE modes.
Updated October 16th 2023
Started back in January 2023, layout finalized in August, and just now adding details. Started out with a snow-forerunner theme, now focusing on an overgrown forerunner forest theme. Very proud of the foliage work on here, really shines with Infinite's lighting.
Updated September 26th 2023
FFA:
Arena:
Slayer /CTF /Headhunter /Oddball
Inspired by "Haven"
(Blockouts are unfinished/un-arted map layouts)